It's as if they took an action-adventure game and removed all the action. The bulk of gameplay is spent walking the characters from place to place, often leaving one behind that will require backtracking. While the system is balanced, it simply isn't very fun. Manny can launch Sid across gaps, both Sid and Diego can use Manny as a platform in water (as Diego can't swim), and Diego can jump across gaps to open alternate routes for his friends.
![www ice age 2 the meltdown www ice age 2 the meltdown](https://static.wikia.nocookie.net/parody/images/a/a3/Animal_Age_2.jpeg)
In addition, the characters can interact with each other to solve puzzles. He can also float in the water, but is terrible on ice.
![www ice age 2 the meltdown www ice age 2 the meltdown](https://m.media-amazon.com/images/I/51zPYE7eZTL._SY445_.jpg)
At the same time, Manny has no problem moving over dangerous terrain, but is too heavy for some areas of a given level. Sid, for instance, can't enter dangerous terrain such as lava, but instead has the ability to swim in water, walk across slippery areas with ease and can operate switches for other characters. While the trio of animals each have necessary strengths, they also have weaknesses that players will have to work around. Each character can be used to interact with the world in a different way, and strategy and cooperation will have to be used to reach the destination for each level. Players will find most of their entertainment in the puzzle-adventure mode, which uses the three main Ice Age cast members to navigate environment mazes. Luckily this mode serves as an intermission from the main gameplay, which is obviously the bulk of the production. The stages themselves are made up of basic platforms, and the camera is zoomed in far too close to react to the action. Scrat can double-jump, attack and slide to navigate the levels, though the gameplay wears thin amazingly fast. Players control Scrat in Sonic-inspired levels. For starters, the side-scrolling portion seems thrown together and is definitely the weak point. Rather than taking one core game mechanic and perfecting it, designers attempted to deliver both the side-scrolling action and the top-down adventure. It's the lack of execution that really hurts the package. In this case, players will control Scrat in side-scrolling levels, while they use the main cast of Ice Age 2, including Sid, Manny and Diego, to solve top-down adventure puzzle levels. Every licensed game on the planet seems to be taking this approach, and we really don't understand the appeal. The Meltdown is based around two different gameplay styles.
#Www ice age 2 the meltdown license
In the case of Ice Age 2, it isn't a poor license or a lack of effort that brings it down, it's simply the fact that it isn't fun. The majority, however, tend to be simply average, or in the worst case scenario downright poor. A few of the mundane licensed games surprise us, delivering amazing quality for young gamers.
![www ice age 2 the meltdown www ice age 2 the meltdown](https://www.mobygames.com/images/covers/l/133212-ice-age-2-the-meltdown-wii-front-cover.jpg)
While the GBA may be fading into the darkness when it comes to original intellectual properties, it's still very much alive due to value packs, licensed products, and the occasional first party Nintendo hit.
#Www ice age 2 the meltdown portable
While we were amazingly happy with the GameCube version, the portable renditions don't seem to hold up as well, as we first took a look at Ice Age 2 for DS, and now move on to the Game Boy Advance. In fact, whether we love them or hate them, movie-based games often bank on the success of their franchise, and Ice Age 2 is proving to do the same thing. Combine those numbers with the sheer amount of GBA, DS and GameCube owners in the world, and the figure is outrageous. Ice Age: The Meltdown is one of the most successful children's movies in a very long time, making more than $115 million in its first two weeks.